green wood | x4 | → | timber | x2 + | aged wood | x4 + | sandpaper | → | lumber | x2 + | wyrdwood | x6 + | sandpaper | → | wyrdwood plank | x2 + | ironwood | x8 + | sandpaper | → | ironwood plank |
stone | x4 | → | stone block | x4 + | sandpaper | → | stone brick | x2 + | lodestone | x6 + | sandpaper | → | lodestone brick | x8 + | lodestone | x2 + | loamy lodestone | + | sandpaper | → | obsidian voidstone |
rawhide | x4 | → | coarse leather | x4 + | tannin | → | rugged leather | x2 + | thick hide | x6 + | tannin | → | layered leather | x2 + | iron hide | x8 + | tannin | → | infused leather | ||
fibres | x4 | → | linen | x4 + | crossweave | → | sateen | x2 + | silk thread | x6 + | crossweave | → | silk | x2 + | wirefiber | x8 + | crossweave | → | infused silk | ||
silver ore | x4 | → | silver ingot | x2 + | gold ore | x5 | flux | → | gold ingot | x2 + | platinum ore | x6 + | flux | → | platinum ingot | ||||||
iron ore | x4 | → | iron ingot | x3 + | charcoal | x2 + | flux | → | steel ingot | x2 + | starmetal ore | x6 + | charcoal x2 and flux | → | starmetal ingot | x2 + | orichalcum ore | x8 + | charcoal x2 and flux | → | orichalcum ingot |
any wood | x2 | → | charcoal |
• you can hover and click on crafted mats and it will calculate the needed raw mats (numbers in red)
• it also calculates lower tier crafted mats (number in green) in case you already have them
• doesn't calculate the refining mats, you should be carrying plenty of those anyway
• clicking higher tier recipe resets lower tiers you've clicked and recalculates (might change that logic)
• dark mode in top left corner
• I'm open to usability suggestions
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how T3/T4/T5 refining materials effect extra items crafted:
T3 recipes (circled in green): T3 → normal; T4 → +50% extra; T5 → +75% extra
T4 recipes (circled in blue): T3 → -5% less; T4 → normal; T5 → +25% extra
T5 recipes (circled in purple): T3 → -10% less; T4 → -5% less; T5 → normal
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